2021 | game jam project | Unity | 2 mounth production | 3 people team
Big Red Chicken is a platformer with a funny mechanic, where players must fly a fat chicken by controlling its two wings individually. Inspired by clumsimulators like QWOP, its difficult controls can induce humorous situations. It features two game-modes, "arcade" (infinite and oriented toward scoring) and "classic" (where players should reach the end of a level)
My main contribution to this project was the creation of sound effects and music, as well as their integration directly in Unity with C# scripts, without any middleware.
I also contributed to the level design of the game.